OMSI & Lotus Development

Modelling splines with Blender and notepad

The main thing to consider is this, if you have texture (256x256, 512x512 ...) and your spline represents, for example, a fence whose total length is 2.6m then your stretch factor in spline should be 1/2.6 = 0.384. I recommend that you model a simple plane in Blender and preview the spline.

Here is the example spline:

or you can design whole roads like this, or just part of it.

[heightprofile]
-0.05
0.05
0.1
0.1


[texture]
fence1.bmp

[profile]
0

[profilepnt]
0.05
1.5
0
0.384

[profilepnt]
0.05
0.1
1
0.384

I uploaded this as jpg, but you should use BMP.

If you need transparency on a fence or something, please use TGA (or BMP with alpha map) instead of PNG.